Game 1 of the 20 Games Challenge run. Play against the CPU on three difficulties or grab a second player locally. Power-ups drop mid-rally, and the whole match plays out over a spring-mass grid background that deforms with the action — bloom-heavy, Geometry-Wars-adjacent presentation.
Like every game in the series, it ships with the engine’s signature chaos modes: Normal, Insane, Ridiculous, and Insiculous — all of it at once. Six achievements to chase, and the whole thing is localized in English and Pirate.
Built on Insiculous 2D. Playable right here in the browser (WebGPU —
Chrome/Edge, or Firefox with dom.webgpu.enabled); desktop builds
(Vulkan / Metal / DX12) run the same code natively.
